Thursday, May 21, 2009
Week 2 Starting Concept
Game Over explores the different worlds and styles of classic arcade games from the 80s. Instead of seeing the games from outside the screen as we typically were, we take a look inside, in the perspective of other worlds such as pacman, galaga, space invader, super mario, and asteroids. We transform and combine these worlds into 3D while keeping the form language as simple and powerful as the originals. We will take the 2D pixel sprits into 3D, that includes explosions inside Asteroids, monsters and coins inside pacman, mario, and space invaders. (keeping the hard edges and what makes them classical)
It is always us, the gamers, who gets to beat the games and sometimes even cheat with glitches in the programs in order to do so. In other words, we are the invaders. If we are to ask the characters/elements in the games, how does it feel? what do these events look like from their point of view? As their worlds are getting destroyed by us, the unseen forces of human from outside the monitor, making armageddon come once every few minutes; and that’s is where the story began, an arcade version of armageddon to the hopeless creatures inside the machines.
A monitor is turned on and starting a game of asteroid in black and white. While the simple outlined shapes of meteors are peacefully floating around, the camera moves into the screen and we are in the 3D galaxy of asteroid, the rocks now look more like individual planets formed with various bright colors. Suddenly a planet takes hit and blows up into pixels. The camera zooms out and see a space ship firing into the planets as Space Invaders comes in formation from afar and also starts firing colorful, pixelated, and firework-like ammunitions. A few invaders get destroyed and starts to fall into nearby planets. As the pieces are falling we cut to the inner atmosphere of a planet where the mushrooms and the piranha plants from Super Mario lift up to look at the brightened sky. The firy pieces of Space Invader comes down and starts pixels fires all over the Super Mario World. The camera follows a piece of Invader and bounces into a tube, the world turns dark as we are now in the Pacman world. We cut to the scared creatures glowing in the dark along with the blue glowing walls. They circle around the piece of Invader that fell in, who looks to be unconscious. A piece of cherry is thrown at the deade Invader. It suddenly starts floating and forms a glowing yellow sphere in this dark underground world. The creatures grow scared as pacman’s mounth opens wide... We cut to the outside galaxy where the space ship gets destroyed! And Game Over apears in space.
Found Inspirations
5/23 found some images, it's funny that's exact what we are trying to go for in the shapes!
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ReplyDeleteit's really good to have a blog.
ReplyDeleteThanks Jason.